TopiaForge
MULTIPLAYER SERVICES

A clear view of
what’s running.

Service availability, connection checks, and activity across TopiaForge multiplayer.

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Service availability

Observed availability

Gaps remain unknown

Uptime is the share of successful observed checks. Coverage shows how many expected checks returned a result since monitoring began within the selected window. Earlier time remains unobserved. Maintenance failures remain included.

Multiplayer activity

15-minute publication delay

Active Internet sessions

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Reported players

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API response time

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Waiting for measurements

Estimates include public and invite-only Internet sessions, across game builds. Counts come from host heartbeats; they are not unique players. LAN sessions and synthetic monitors are excluded. Both counts are hidden below five sessions or ten reported players.

Incidents & maintenance

Public incident data ↗